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Frequently Asked Questions

General

What happens when a group leader disconnects?

Leadership is not automatically transferred on disconnect. The leader retains their position. If the leader leaves the group with /group leave, leadership transfers to the next member.

Do groups persist across server restarts?

Yes. Permanent groups are saved to disk and restored when the server starts. Temporary groups (created by external plugins) are not persisted.

Can a player be in multiple groups?

No. A player can only belong to one group at a time. They must leave their current group before joining another.

What is the maximum group size?

The default maximum is 16 players, configurable via MaxGroupSize in config.json.

Can group members damage each other?

By default, friendly fire is disabled. This can be changed via the FriendlyFire setting in config.json.


Commands

Why can't I use group commands?

Check that you have the appropriate permission. Each command requires a specific permission node (e.g., groupmanager.group.invite). See the Permissions page for the full list.

What do the aliases /g, /party, /p do?

They are shortcuts for /group. All subcommands work the same way: /g invite Steve is identical to /group invite Steve.

I received an invitation but /group accept says "no pending invitations"

Invitations expire after a set time. If you waited too long, ask the sender to invite you again.


Integration

How do external plugins create temporary groups?

Through the GroupService API:

GroupService api = GroupManagerProvider.get();
GroupResult result = api.createTemporaryGroup(leader, memberList);

Can I use GroupManager with other plugins?

Yes — GroupManager exposes a full API that other plugins can use to manage teams during matches, minigames, or any group-based activity. See the Integration Guide for details.

The HUD isn't showing, what should I check?

  1. Ensure either AutoMultiHud or MultipleHUD is installed.
  2. Check server logs at startup for HUD detection messages.
  3. Verify the player is in a group — the HUD only appears for grouped players.